Post by lentlsoup on Jun 17, 2022 5:57:23 GMT 1
Lately, Ib has been taking over my brainspace so I need to let it out by writing a little bit about it and why people should play it. It’s a really good game that deserves to be experienced :)
What is Ib?
It’s a very simple premise, and the game is pretty short, but it has a great atmosphere to it and a lot of charm and heart. It’s a horror game, but it doesn’t rely too heavily on jumpscares and instead puts more of a focus on tension with the environment and music. There’s also a lot of puzzles, even moreso in the remake, and they’re all fun to solve. The characters are charming and memorable, and have a special place in my heart personally. Most notably, there are quite a few possible endings! Officially there are 7, two of which can only be gotten on a second playthrough, but one of the endings also has 4 different variations, one of those which Also can only be achieved in a second playthrough, so counting the variations as different endings, there are 10 endings in total. Definitely a game where you’d best use multiple saves!
How graphic and scary is the game?
Which version should you play?
While working on the remake, kouri (the gamedev) said that he was aiming to make the remake more approachable to inexperienced players, and it shows. Some puzzles were made easier, some were removed entirely and replaced with completely different puzzles with more straightforward solutions, and some areas now have hints where they didn’t before. Some maps were also reworked and rearranged to have a better flow to them and be easier to navigate. It feels a bit too hand-holdy to my taste, and in that specific regard I prefer the original version which feels slightly more punishing and adds more to the atmosphere in that way. I also prefer the character artwork of the original game personally, and I like the dark moody feeling of the old version’s item menu in comparison to the new one. (Comparison below)
I also like that you can see your rose slowly wilt if it loses petals in the old version of the game, while in the remake you just get a thorn meter
These are honestly nitpicks though, since I lived and breathed the old version of the game im pretty attached to it even if the remake improves some aspects of the puzzles+maps haha. The puzzles in the remake are still enjoyable, and there is one new major feature that the remake has above the old game: the talk button. Once you get a party member, you can use the E button anywhere anytime to have a bit of dialogue with them. Which doesn’t sound like much on paper, but there’s a surprising amount of depth put into it! The dialogue is different not only for every different room you’re in, but for every possible situation. There can be different dialogue in the same room depending on which specific part of the room you’re in, and it can change based on gameplay progression or items you interact with. The talk feature can be used to get hints and give the player a nudge if they’re stuck (which leans into that hand-holdiness I mentioned earlier) but a lot of it is also just fluff that's nice to read. Because of the talk feature, the remake has a TON more dialogue, all optional, and it's a treat to read through.
In short, the old version of the game is slightly more challenging and a bit scarier with its atmosphere (it also has a bit more jumpscares than the remake) while the new version has higher resolution pixel art, reworked puzzles + areas, and much more dialogue. I think you could play either one and get a great experience. While the extra dialogue for characters is a huge plus in the remake, the characters carry the original version of the game just as well. Or you could play the free version first and then try to get other endings in the remake and enjoy seeing the differences between the two versions. The game is pretty short and sweet (3-4 hours max for one run, much shorter if you know what to do+where to go) so it’s perfect to play on some downtime :)